javax.microedition.lcdui.game
Class Layer
java.lang.Object
javax.microedition.lcdui.game.Layer
- Direct Known Subclasses:
- Sprite, TiledLayer
public abstract class Layer
- extends Object
Constructor Summary |
Layer()
|
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Layer
public Layer()
setPosition
public void setPosition(int x,
int y)
move
public void move(int dx,
int dy)
getX
public int getX()
getY
public int getY()
getWidth
public int getWidth()
getHeight
public int getHeight()
setVisible
public void setVisible(boolean visible)
isVisible
public boolean isVisible()
paint
public abstract void paint(Graphics arg1)
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