Uses of Class
javax.microedition.lcdui.Image

Packages that use Image
javax.microedition.lcdui   
javax.microedition.lcdui.game   
 

Uses of Image in javax.microedition.lcdui
 

Methods in javax.microedition.lcdui that return Image
static Image Image.createImage(byte[] imageData, int imageOffset, int imageLength)
           
static Image Image.createImage(Image source)
           
static Image Image.createImage(Image image, int x, int y, int width, int height, int transform)
           
static Image Image.createImage(InputStream stream)
           
static Image Image.createImage(int width, int height)
           
static Image Image.createImage(String name)
           
static Image Image.createRGBImage(int[] rgb, int width, int height, boolean processAlpha)
           
 Image ImageItem.getImage()
           
 Image Alert.getImage()
           
 Image List.getImage(int elementNum)
           
 Image ChoiceGroup.getImage(int elementNum)
           
 Image Choice.getImage(int arg1)
           
protected  Image Image.static_createImage(byte[] imageData, int imageOffset, int imageLength)
           
protected  Image Image.static_createImage(Image source)
           
protected  Image Image.static_createImage(Image image, int x, int y, int width, int height, int transform)
           
protected  Image Image.static_createImage(InputStream stream)
           
protected  Image Image.static_createImage(int width, int height)
           
protected  Image Image.static_createImage(String name)
           
protected  Image Image.static_createRGBImage(int[] rgb, int width, int height, boolean processAlpha)
           
 

Methods in javax.microedition.lcdui with parameters of type Image
 int Form.append(Image img)
           
 int List.append(String stringPart, Image imagePart)
           
 int ChoiceGroup.append(String stringPart, Image imagePart)
           
 int Choice.append(String arg1, Image arg2)
           
static Image Image.createImage(Image source)
           
static Image Image.createImage(Image image, int x, int y, int width, int height, int transform)
           
 void Graphics.drawImage(Image arg1, int arg2, int arg3, int arg4)
           
 void Graphics.drawRegion(Image arg1, int arg2, int arg3, int arg4, int arg5, int arg6, int arg7, int arg8, int arg9)
           
 void List.insert(int elementNum, String stringPart, Image imagePart)
           
 void ChoiceGroup.insert(int elementNum, String stringPart, Image imagePart)
           
 void Choice.insert(int arg1, String arg2, Image arg3)
           
 void List.set(int elementNum, String stringPart, Image imagePart)
           
 void ChoiceGroup.set(int elementNum, String stringPart, Image imagePart)
           
 void Choice.set(int arg1, String arg2, Image arg3)
           
 void ImageItem.setImage(Image img)
           
 void Alert.setImage(Image img)
           
static void Image.setStaticInstance(Image delegate)
           
protected  Image Image.static_createImage(Image source)
           
protected  Image Image.static_createImage(Image image, int x, int y, int width, int height, int transform)
           
 

Constructors in javax.microedition.lcdui with parameters of type Image
Alert(String title, String alertText, Image alertImage, AlertType alertType)
           
ChoiceGroup(String label, int choiceType, String[] stringElements, Image[] imageElements)
           
ImageItem(String label, Image img, int layout, String altText)
           
ImageItem(String label, Image image, int layout, String altText, int appearanceMode)
           
List(String title, int listType, String[] stringElements, Image[] imageElements)
           
 

Uses of Image in javax.microedition.lcdui.game
 

Methods in javax.microedition.lcdui.game with parameters of type Image
 boolean Sprite.collidesWith(Image image, int x, int y, boolean pixelLevel)
           
 void Sprite.setImage(Image img, int frameWidth, int frameHeight)
           
 void TiledLayer.setStaticTileSet(Image image, int tileWidth, int tileHeight)
           
 

Constructors in javax.microedition.lcdui.game with parameters of type Image
Sprite(Image image)
           
Sprite(Image image, int frameWidth, int frameHeight)
           
TiledLayer(int columns, int rows, Image image, int tileWidth, int tileHeight)
           
 



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